| Basic Rules | Actions | Magic | Terrain | Playing the Game | Equipment | Special Rules | |||
| Solid Ground | Difficult Terrain | Vertical Terrain | Impassable Terrain | Water | Canals | Obstacles and Debris | Ruins | Ropes and Ladders | Gondolas |
Water
Water in Venice is usually a canal, but could be a river, a pond, or any other water feature that is deep enough for a character to Swim in. A fountain technically is full of water, but a character cannot Swim in a fountain - no, not even a Pulcinella!
Water affects characters in many ways, detailed in the relevant sections. In addition, a character in water is always counted as being in Cover from both range and in base contact.