| Basic Rules | Actions | Magic | Terrain | Playing the Game | Equipment | Special Rules |
| Movement | Combat | Guard | ||||
| Move | Diving | Charging | Disengaging | Jumping | Row | Wobbly Models |
| Swimming | ||||||
Swimming
When a character is in water they are considered to be Swimming. A character reduces its Move value by 2 if it starts a movement action in water, unless it has the water Creature character ability.