Basic RulesActionsMagicTerrainPlaying the GameEquipmentSpecial Rules Character AbilitiesWeapon Abilities AcrobaticBerserkBodyguardBraveBrawlerCompanionConcealmentEngageEtherealExpert Marksman Expert OffenseExpert ProtectionExpert SorcererFast SwimmerFearFirst StrikeFlightFrenziedHunterInfiltration Limited MovementMageMindlessParryPickpocketPrimitiveSlipperyUniversal ShieldingVampiric AttackWater Creature Fast Swimmer (X) If this character starts a Move action in water, it adds (x) number of inches to its Move for that action.