Basic RulesActionsMagicTerrainPlaying the GameEquipmentSpecial Rules Character AbilitiesWeapon Abilities AcrobaticBerserkBodyguardBraveBrawlerCompanionConcealmentEngageEtherealExpert Marksman Expert OffenseExpert ProtectionExpert SorcererFast SwimmerFearFirst StrikeFlightFrenziedHunterInfiltration Limited MovementMageMindlessParryPickpocketPrimitiveSlipperyUniversal ShieldingVampiric AttackWater Creature Ethereal This character may ignore all terrain while moving, but must end its movement on solid ground.