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Basic RulesActionsMagicTerrainPlaying the GameEquipmentSpecial Rules
MovementCombatGuard
Friendly And Enemy CharactersBase ContactLine Of SightCoverAttackingAttack Of OpportunityDrownGrapple

Cover

If a character can see less than 75% of an enemy character (including arms, legs, weapons etc), the enemy counts as being in Cover and gains +1 PROTECTION. A character can be in Cover when attacked at range or in base contact.

In some situations it will be trickier to tell if a character is in Cover. In these situations - if the players cannot come to a decision - the character being attacked always counts as being in Cover.


A character in water is always counted as being in Cover from both range and in base contact.

FAQ Clarification: The Concealment modification is in addition to any modification to PROTECTION given by Cover.

FAQ Clarification: Models, such as those in base to base with the target, do count as obscuring for purposes of Cover.