| Basic Rules | Actions | Magic | Terrain | Playing the Game | Equipment | Special Rules |
| Dice Rolls | Character Sheets | Action, Will, and Commands Points | Rounds And Activations | Measuring | ||
| Action Points | Command Points | Will Points | ||||
Action Points (AP)
Actions are any attacks, movement, or special abilities a character may perform. Actions usually have an Action Point (AP) cost associated with them, although some of them may not cost AP at all. Simply pay the cost out of a character’s remaining AP to perform the action. Once an action is complete a character is able to perform another action if they have enough remaining AP.
A character may never use more than 3AP in each activation. A character does not have to use all of its AP during an activation, but any extra AP is LoSt at the end of the activation.
All characters have their AP completely replenished at the start of a new((RoundsAndactivations| round)).