|Basic Rules||Actions||Magic||Terrain||Playing the Game||Equipment||Special Rules|
|Character Abilities||Weapon Abilities|
The Rules in this section can apply to a number of situations. Character Abilities often are listed on a character's Profile, or can be acquired through other means (such as Command Abilities or being Stunned). Weapon Abilities are listed on character's weapon, and will take effect any time that weapon is used.
Some of the special Rules will have a number after them (such as Fast Swimmer(2) for example). A character may find they are affected by multiple instances of these special rules. These special rules stack to a maximum of 3 unless otherwise noted.
For example a character with the Universal Protection (2) special rule gains the Universal Protection (1) special rule That character therefore has the Universal Protection (3) special rule.