|Basic Rules||Actions||Magic||Terrain||Playing the Game||Equipment||Special Rules|
|Dice Rolls||Character Sheets||Action, Will, and Commands Points||Rounds And Activations||Measuring|
|Basic Rolls||Opposed Rolls||Attack Rolls||Magic Rolls||Protection Rolls|
Opposed Rolls are when two or more characters make a Basic Roll using the same attribute. The result needed for a Basic Roll to be an Ace is 7 or higher unless otherwise stated. Subtract the opposing player’s Aces from the active player’s Aces (to a minimum of 0) and then treat the result as a Basic Roll.
|FAQ Clarification: The defender can't score crits or fumbles, they simply subtract Aces from your opponent’s roll, counting the Destiny Dice as an Ace like normal.|