|Basic Rules||Actions||Magic||Terrain||Playing the Game||Equipment||Special Rules|
|Friendly And Enemy Characters||Base Contact||Line Of Sight||Cover||Attacking||Attack Of Opportunity||Drown||Grapple|
Choose an enemy character in Line of Sight within your character’s weapon range (Note: if the character starts the action in water, refer to Combat in Water for special Rules). That enemy is the target of the attack. Make an Attack Roll using the character’s ATTACK stat. The result needed for an Attack Roll to be an Ace is equal to the target’s DEXTERITY value or higher. If you roll one or more Aces, the roll is a success.
|Success||Inflict 1 point of damage on your opponent for every Ace rolled.|
|Critical||Your opponent loses 1 Life Point, and takes 1 point of damage for every Ace rolled.|
|Fumble||Attacker loses 1 Life Point and opponent makes an Attack Of Opportunity against the attacker.|