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Divinity

SpellCostDifficultyEffect
Cantrip of the Sun07Pick one friendly character in Line of Sight within 6”. That character replenishes 1 Life Point or 1 Will Point.
Protection of the Eye15Pick one friendly character in Line of Sight within 6”. That character gains the Universal Shielding (X)+3 special rule until the end of its next activation.
Eldritch Armour16Pick one friendly character in Line of Sight within 6”. That character gains +(X) PROTECTION until the end of its next activation.
Rejuvenation17Total up every Ace rolled plus (x). Replenish this many Life Point in total from any number of characters within 12” in Line of Sight, distributing the amount between the characters as you wish.
Holy Light18All enemy characters with the Mage ability within 6” receive a Stunned counter and lose (X) Life Point.
Defender of Destiny18All friendly characters within 6” gain the Parry (X) and Expert Protection (X) special Rules until the end of the round.
Aqua Curativa28Pick one friendly character in Line of Sight within 6”. Place the blast marker under this character. At the end of the round, any friendly characters at least partially over the blast marker replenish (x)+2 Life Points. Any enemy characters at least partially over the blast marker receive a Stunned counter. Then remove the blast marker.